A downloadable visual novel for Windows, macOS, and Linux

Buy Now$1.00 USD or more

When she gains the ability to control minds,
she can at last assert her will.

At Kawahara High School, young aspiring pianist Haruka’s plans to compete and perform are put on pause due to a fractured arm. Her aimless and lonely days in high school are interrupted when she comes upon a fellow freshman being picked on. Stepping into the fray, she surprises herself when the bully obeys her command to leave them alone. She and the boy she saved, the good-natured Minori, become fast friends. And when Haruka goes home that day, she orders her shut-in brother Ren to leave his room — and it works like a charm!

But the next day, Haruka follows the instructions on a letter which tell her to go to an old clubroom after school. When she arrives, two upperclassmen welcome her as one of their own: another Kawahara student who received a superpower making up for their greatest weakness. As a new member of the club, she juggles her time between investigating the strange phenomenon and nurturing her blossoming feelings for Minori.

Which will win out in the end — her strengths, or her weaknesses?

The demo version of this free otome visual novel was developed for Otome Jam 2021.

Design by Foleso

Scope

  • Visual novel — a narrative with multiple endings (no endings in demo version).
    • coming of age, high school, superpowers
  • ~20K words
  • Seven depicted characters — one bust-up sprite, six full-body sprites

Team

Madeleine Chaimanagement
production
[Twitter]
Tim Min direction
original story
writing
[Wattpad]
Justin Hsu abstract & experimental art
artistic consultation
[Adobe Portfolio]
Lileneecharacter design
sprite art
[DeviantArt]
Maggie Wehlerbackground art
background design
[Portfoliobox]
Zhenle Cao
reference photography
insert photography
[Behance]
Eric Lisupplemental art[Github]
m.
gui design
gui implementation
logo design
[Twitter]
Cassidy Swanson
soundtrack composition
soundtrack contribution
[Webpage]
Frank Lévy (special thanks)main theme performance[Webpage]
Ivan Ilić (special thanksmain theme performance[Webpage]
Yota Ohashi (guest)cultural consultation
StatusIn development
PlatformsWindows, macOS, Linux
Release date Jun 30, 2021
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorSᴜɴʀɪsᴇ Oᴀᴛʜ
GenreVisual Novel
TagsCasual, Coming Of Age, Otome, Story Rich, Superpowers
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen
AccessibilityConfigurable controls

Purchase

Buy Now$1.00 USD or more

In order to download this visual novel you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Splinted Wings (0.1.1) for PC 435 MB
Splinted Wings (0.1.1) for Mac 400 MB

Development log

Comments

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I haven't finished going through all of this yet because I've made it my mission to attempt to try out as many of the jam submissions this weekend as possible, but what I have seen so far is so beautiful :3 I especially love the sprites/character designs in general!

(+1)

(Tim) Thank you for the kind words! We'd love feedback when you get to the end of the demo ^_^ I'll be reading your Otome Jam game today :)

I'll drop by again when I've finished the demo then :3 I'm pretty sure I will still love it, probably even more so by the end! I haven't quite managed to finish checking out the other games yet, but I'll definitely be returning to the longer ones I've not finished once I have.

Apologies for some of the typos in my game then x3 I know there are a few lurking in there! I've got about 10 written down but I haven't fixed them all with an update yet because I want to try and get them all in one rather than fixing a few only to discover there are more in there that I missed, haha.

(+1)

Hi!

I'm asking a question about the jams themselves and the game creators...

Do you guys see all other creators who are involved in the jam? Is this the kind of thing you support one another in, or is it more "Every man for himself"? I'm asking because it just seems pretty sweet and inclusive from the outside and I might get involved with them myself one day.

So.. Is that how it works? Or am I making up a fantasy world, here, haha.

Sorry for asking a question unrelated to the game, I'm not sure where else to look for answers and it just popped into my mind while reading through your comment section.

(1 edit) (+1)

(Tim) Hi! Glad you could stop by.

I'd say a jam is what you make out of it. As far as I know, most of the creators are active members of the Devtalk Discord, which is the biggest English visual novel development community on the Internet. However, the work itself is definitely quite solitary, unless your team does a lot of back and forth.

People in the jam can see other submissions as they roll in, and also play them if they so wish. I personally did go through the entries in the jams our studio participated in :) It's fun seeing what other people came up with!

Daaamn, thank you so much!! I appreciate that you took the time to respond, it's helpful to see what it's like. Hope you have  a good week!!

Hey! I don't really have a whole lot to add since I think Tim covered it pretty well there :3

Personally, I'm a lurker type because of my anxiety, haha, so I don't really join in all that much with the community, but there's definitely a big community there if you're more sociable and active with that sort of thing! From what I've seen on Discord, the community is pretty friendly and supportive.

As Tim said, when it comes to actually working on your jam project, you probably won't have all that much communication outside of your jam team, but the Discord community is still there to discuss progress and ask for feedback on stuff if you want it :3 I've never seen anyone being nasty or anything like that. I'm sure it must happen occasionally as it tends to in every community, but for the most part, it seems like a lovely place!

When it comes to jams, I tend to shut out most things and focus on the project, but once the jam is over, I always try my best to play all the other games that are submitted and leave some form of comment/feedback for the devs :3 It's just a really nice way to finish the jam and see what everyone else has come up with.

These jams are a lot of fun! I'd say definitely give em a go if you feel like it :3 Just try not to get addicted to them like I have xD

@Tim I'm so sorry, I totally forgot to come back and comment once I finished going through the demo >.< I don't want to spoil anything, but I adored the bit at the very end, haha. It made me laugh and I thought it was very cute :3 I love stuff like that when you're not expecting it.

(+1)

Okay, huh, that's pretty detailed, thanks. I was curious about the community, as well, so you've really helped out, hehe. It sounds like the kind of thing I want to give a try, now! Thanks XD Have a good week, hehe. Imma definitely give it a go, now.

im excited for this!!:D

We're excited too!!! :D